I've played cRPGs for many years now, back to BG1 and possibly before. I got more than enough Might and Speed points in my group for the occasionally dialog based skill check. It just makes the game very easy, almost too easy, to play like this. ![]() In essence, despite the sub-optimal build and having the combat prowess of a wet noodle, I do just fine. I don't need to collect gear, I don't really need to understand the particularities of combat skills and I keep Aligern and two others around for skill checks and conversation. I don't always get what I want out of conversations (I'll get back to that as well), but manage to do pretty well most of the time. She can basically talk her way out of a war crimes tribunal if she wanted to and I haven't once had to use any cyphers or other boosters to get past a skill check. Regarding the build(s), for the main character I did try to focus on intelligence, conversational skills and cyphers that also emphasize these traits. The few times I've experimentally tried starting a fight, I get utterly and totally creamed. Most fights can be talked around entirely without starting a crisis. I haven't managed to avoid being hit inside the crises entirely due to a sub-optimal build (I'll get back to that) but a combination of running, hiding and having just enough hitpoints have made getting through pretty easy. ![]() I'm playing a charming jack with a silver tongue, something like that, and I've managed to cruise through without any actual combat except twice in optional quests (one of which Nekojin and I discussed above).
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